Asmadi Games One Deck Dungeon: Forest of Shadows Board Games

Brand:Asmadi Games

3.7/5

46.06

Expansão independente. Tempo de reprodução de 30 minutos. Para 1-2 jogadores.

EAN: 0859358006086

Categorias Brinquedos e Jogos, Jogos e acessórios, Jogos de tabuleiro,

Expansão independente. Tempo de reprodução de 30 minutos. Para 1-2 jogadores.
Brand Asmadi Games
Country of Origin China
Customer Reviews 4.7 4.7 out of 5 stars 780 ratings 4.7 out of 5 stars
Domestic Shipping Item can be shipped within U.S.
Genre Party
International Shipping This item can be shipped to select countries outside of the U.S. Learn More
Is Discontinued By Manufacturer No
Item Dimensions LxWxH 4 x 1.65 x 5.5 inches
Item model number 0081
Item Weight 1 pounds
Manufacturer Flat River Group
Manufacturer recommended age 14 years and up
Number of Players 2
Product Dimensions 4 x 1.65 x 5.5 inches
Release date November 17, 2017
Theme Forest

3.7

6 Review
5 Star
77
4 Star
16
3 Star
4
2 Star
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1 Star
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Scritto da: Thomas
Fun once you understand the rules
I've played this both solo and with my wife and it's a lot of fun in both situations. I like that you can earn skill points on your character which help you in future adventures. It did take a while to understand the rules and I did have to sit down and watch a video on it but ultimately the best way to learn is just start playing and pick through the rule book for "okay what do I need to know next" rather than trying to have a full understanding of it before you start. The first play-through I thought it was way too easy and it turned out that's because I wasn't following the rules quite right and I should have died a long time ago but that's okay, it's all part of the learning process. The "use time" mechanic seemed strange to me because it's presented as a negative thing: a consequence of failing to attack the monster as well as you could have or the cost to use a special ability. "Using time" mean discarding cards from the deck which brings you closer to the next level of the dungeon, which ultimately brings you closer to the main boss at the end and thus the end of the game so you would think that "using time" is a good thing. After all the sooner you get to the boss the fewer monsters you have to kill. But after giving it a lot of thought I realized that each of the monsters and challenges you face along the way gives you (if you are successful at defeating them) experience, items, skills ... things you'll need to be strong enough to defeat the boss. So letting time pass "discarding cards" and not facing those challenges means you're missing the opportunity to obtain the benefits of having faced and defeated those challenges.
Scritto da: Allan W Sitte
Easy mechanics with a subtle complexity. A great game based upon decisions and dice.
This game has simple mechanics, but can become a bit complex as it progresses. As you accumulate loot, you have more abilities and powers that can be overwhelming for novice card or tabletop game players. At least that was the experience I had when I shared this game with some friends who are admittedly new to tabletop gaming. This is not a dig against the game design... I love it. But something to consider if you want to introduce the game to others in a social setting. In my opinion, the key game mechanic that makes this game have a high replay value is how it forces players to choose their loot option after each encounter. Even if all the cards were arranged in the same order in the deck every game, the player may change the entire game story and any relevant success/failures later in the game by deciding what loot to accept after the encounter is concluded. Avoiding encounters can also have its impact on the long game. Of course, throw in the randomness of dice and you have a great game mechanic cocktail that can endure for quite awhile. Another thing I like about this game is it can be a great social game between friends. Everyone gets engaged on a regular basis, but not in any overwhelming fashion. Solo can be enjoyable, but all games are better when played with others. BTW... this review applies to both versions of ODD currently in distribution (date: March 4, 2018). As for ODD:FoS - I like it as much as the original ODD. The poison mechanic adds another layer of complexity, but not in a unaesthetic way in my opinion.
Scritto da: Terra
Ton of fun! Very challenging
This game is hard! You can make your own rules or handicaps, but this game is fun. I love playing it. It can get boring after playing constantly, as it is the same cards over and over. But playing it every so often with different characters keeps the magic alive. There are different dungeon bosses, making an easy, medium, hard, difficult levels. And a notepad is included that allows you to 'level up' your characters, which I found myself really trying to complete.
Scritto da: Shawn S
Complex for such a small game
The rules are long and complicated. Kind of sucks the joy out of what I thought would be a relatively simple fun game.
Scritto da: Hparks
Dice chucking fantasy game to play alone or with others in a single game or a campaign. This game has it all in a small package.
I love the challenge this game offers. I have the original One Deck Dungeon as well and really enjoy this game. The concept of poison is what really separates this from the original in terms of changing gameplay mechanics. There are new heroes to play with, new dungeons to enter, and new campaigns to begin. The amount of gameplay and fun in this little box is unmatched as far as I am concerned. The campaigns are what really make this something that I play once a night. After playing several nights in a row, I feel like I have gained perspective about when I should and shouldn’t attempt a challenge. Building your skills up over time and finally beating a boss you have tried to beat a few times before is really gratifying when you play a campaign. If you like chucking dice, a fantasy theme, and a game you can play by yourself or with others, definitely get this one and the original. It is probably not appealing to everyone, but if it sounds interesting, you will probably like it. If you played Dragonwood and wanted more or desired for it to be cooperative, you will love either One Deck Dungeon game.
Scritto da: J
fun and enough of a challenge
It's a fun and simple version of Dungeons and Dragons basically. Pick a character (which are all females), get your potions, explore the dungeon (4 cards from the deck at a time), choose to fight or flee, repeat, use your potions wisely, and if you are lucky you will get through all 3 levels and defeat the boss without dying. It is fun to play with up to 4 players doubling the deck, or solo. I suggest playing the mixed deck version of the game with both the original and Forest of Shadows decks. My only suggestion would be for the creators to make more expansion packs to get more heroes, dungeons, and bosses.

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